[ { "id": "lizardfolk_club", "type": "GENERIC", "name": "greatclub", "category": "weapons", "copy-from": "shillelagh", "//": "A heavier version of the standard shillelagh (from melee.json) with a different description to match the lizardfolk lore. Not craftable, but wieldable if discovered.", "description": "A stout knotty club with a large knob at the top. While it's very heavy, it's a very effective weapon in the hands of a strong opponent.", "weight": "10 kg", "volume": "8 L", "price": 5000, "flags": [ "UNBREAKABLE_MELEE", "ALWAYS_TWOHAND", "TRADER_AVOID", "SLOW_WIELD", "FIREWOOD", "NO_REPAIR" ], "bashing": 22, "to_hit": 1 }, { "id": "lizardfolk_trident", "type": "GENERIC", "name": "wood trident", "copy-from": "spear_forked", "description": "A wooden melee weapon with a hand-forged steel forked spearhead attached to the end. It can be used for stabbing opponents either in close-range or as a thrown weapon, and in the right hands can also readily disarm opponents.", "weight": "1650 g", "to_hit": 2, "techniques": [ "WBLOCK_2", "DEF_DISARM", "IMPALE" ], "volume": "3 L", "cutting": 29, "flags": [ "SPEAR", "REACH_ATTACK", "NONCONDUCTIVE", "DURABLE_MELEE", "SHEATH_SPEAR" ], "price": 15000 }, { "id": "lizardfolk_javelin", "type": "GENERIC", "name": { "str": "barbed javelin" }, "category": "weapons", "copy-from": "javelin", "//": "A barbed version of the standard javelin (from spears_and_polearms.json) with a different description to match the lizardfolk lore. Not craftable, but wieldable if discovered.", "description": "This weapon measures about 3 feet in length and is fletched like an arrow for better accuracy. The business end of the javelin has wicked-looking barbs which could cause significant bleeding.", "weight": "2500 g", "volume": "2830 ml", "flags": [ "SPEAR", "SHEATH_SPEAR", "JAVELIN", "TRADER_AVOID", "NO_REPAIR" ] }, { "id": "lizardfolk_javelin_gun", "type": "GUN", "copy-from": "fake_item", "name": { "str": "barbed javelin" }, "description": "Fake gun that fires barbed javelins.", "flags": [ "NEVER_JAMS", "NONCONDUCTIVE", "NO_REPAIR", "WATERPROOF_GUN", "NO_SALVAGE", "NO_UNLOAD" ], "skill": "rifle", "durability": 10, "range": 10, "dispersion": 10, "ranged_damage": [ { "damage_type": "stab", "amount": 5 } ] } ]