ragb/include/gb.h
2024-10-30 04:46:40 +01:00

129 lines
2.6 KiB
C

#ifndef GB_H
#define GB_H
#include <ragb_sdl.h>
#include <r_io.h>
#include <r_arch.h>
#include <r_esil.h>
enum {
GB_TIMERS_DIV = 0,
GB_TIMERS_TIMA,
GB_TIMERS_TMA,
GB_TIMERS_TAC,
GB_TIMERS_N_REGS,
};
typedef struct gb_timers_t {
ut64 seek;
ut32 fd;
ut16 odiv;
ut16 div;
ut8 buf[4];
ut8 otma;
st8 tima_wait;
bool check_fedge;
} GBTimers;
GBTimers *gb_timers_open(RIO *io);
void gb_timers_update(GBTimers *timers, ut32 cycles);
void gb_timers_close(GBTimers *timers, RIO *io);
typedef struct gb_joypad_t {
ut8 *keys;
int fd;
ut16 up;
ut16 down;
ut16 left;
ut16 right;
ut16 a;
ut16 b;
ut16 start;
ut16 select;
ut8 data;
ut8 odata;
} GBJoypad;
GBJoypad *gb_joypad_open(RIO *io);
void gb_joypad_update(GBJoypad *joypad);
void gb_joypad_close(GBJoypad *joypad, RIO *io);
typedef struct gb_dma_t {
ut64 seek; //17 bit seek and some flags
int dma_fd; //fd representing the dma register
int dma_bus_fd; //fd representing the memory bus while dma occupies it
int oam_fd; //fd representing oam
ut32 dma_bank_id;
ut32 default_bank_id;
// ut16 bus_occupancy_size;
ut8 buf[0xa0];
ut8 dst; //current dst addr low byte
// ut8 todo; //cycles todo
st8 frontrun; //cycles that read/write ops had frontrun the dma copy
ut8 val;
} GBDMA;
#define GB_DMA_LAUNCH 0x20000
#define GB_DMA_RUNNING 0x40000
#define GB_DMA_ACTIVE 0x60000
#define GB_DMA_CGB_MODE 0x80000
GBDMA *gb_dma_open(RIO *io);
//void gb_dma_enable_cgb(GBDMA *dma);
void gb_dma_update(GBDMA *dma, RIO *io, ut32 cycles, bool pre_exec);
void gb_dma_close(GBDMA *dma, RIO *io);
enum {
GB_PPU_LCDC = 0, //0xff40
GB_PPU_STAT, //0xff41
GB_PPU_SCY, //0xff42
GB_PPU_SCX, //0xff43
GB_PPU_LY, //0xff44
GB_PPU_LYC, //0xff45
GB_PPU_BGP, //0xff47
GB_PPU_OBP0, //0xff48
GB_PPU_OBP1, //0xff49
GB_PPU_WY, //0xff4a
GB_PPU_WX, //0xff4b
GB_PPU_N_REGS,
};
typedef struct gb_dmg_ppu_t {
GBPixBuf *pixbuf;
ut64 seek;
ut8 buf[GB_PPU_N_REGS];
int reg_fd;
int vram_fd;
} GBPPU;
//these are in STAT
#define GB_PPU_MODE0 0
#define GB_PPU_MODE1 1
#define GB_PPU_MODE2 2
#define GB_PPU_MODE3 3
#define GB_PPU_MODE_MASK 3
//this is in seek
#define GB_PPU_DOUBLE_SPEED 0x10000
typedef struct gameboy_t {
RIO *io;
RArch *arch;
GBTimers *timers;
GBJoypad *joypad;
GBDMA *dma;
GBPPU *ppu;
ut64 addr;
int cartrigde_fd;
} GB;
GBPPU *gb_ppu_open (RIO *io, SDL_Renderer *renderer);
void gb_ppu_update (GB *gb, ut32 cycles);
void gb_ppu_close (GBPPU *ppu, RIO *io);
extern RIOPlugin r_io_plugin_gb_timers;
extern RIOPlugin r_io_plugin_gb_mbc1;
extern RIOPlugin r_io_plugin_gb_mbc2;
extern RIOPlugin r_io_plugin_gb_joypad;
#endif